Simply put, I am a writer.
Oh, you wanted a more complex answer? Sure, I’ll oblige you.
Up until recently, I worked in downtown Washington DC as a publications manager for an international non-profit organization. In this position, I wrote, edited, designed, and managed a variety of conference and online publications for the organization. It was, quite frankly, a great job in my 20-odd years as a professional. Unfortunately, the organization went through a restructure and several positions were no longer deemed necessary, including my own.
(Which means, obviously, that I’m on the market with more than a decade of writing fun, sprinkled liberally with more than five years of editing and project management experience. I have a lot of skills in my toolbox; if you’re in need of a quality, dedicated writer who can think outside the box when needed, drop me an email and I’ll send along my resume.)
On the side, I do freelance work in the game industry – mainly product management, game design, writing, and editing. I’m also completing a book on the culture of games and the players who love them. (And here I’ll clarify – when I say “games,” I mean war games, board games, and console games. Not “gambling.” There *is* a difference, believe it or not.)
My primary published freelance work is in the BattleTech universe. I’ve been a playtester and fact checker since the FASA days (1997, to be exact) and began writing for the next licensee, FanPro, in 2004. Though the game’s license then went to Catalyst Game Labs in 2007, my work was quality enough that I was retained in the author pool.
At this time, I am the Assistant Line Developer (under contract since 2008) and one of the core writers for the BattleTech line. I am the product developer of the profitable and successful Turning Points PDF line and (for the moment) the main architect for one of the universe’s main plot arcs: the invasion and subjugation of Terra the Reaving of the Clans.
In my professional career (as in, post-college), I have logged over 15 years in various retail positions, including management, marketing, training and visual merchandising. Throughout my career, I’ve also been a project manager for several large projects, ranging from inventory control procedures to scheduling to e-book publication to universe plot development. I was also a radio producer and announcer for several years in the Pittsburgh market.
Currently, I operate as a volunteer Editor-at-Large of WeLoveDC; I also post a few articles a month. The site is a labor of love from several of us inside-the-Beltway residents, so please check it out and see what we love so much about living and working in our nation’s capital. During the NHL season, I tend to cover and recap a lot of Washington Capitals games on WLDC. (On this site, you’ll find occasional articles on my favorite team of nearly 30 years, the Pittsburgh Penguins.)
Aside for “all that” above, I’m a devoted husband of nearly 17 years, a (very) amateur photographer (as you can see from my Flicker site), and a general nuisance on various forums – when I want to be.
Feel free to comment below, or if you prefer, direct comments, queries, and general fanmail to: bhrome [at] welovedc [dot] com





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