Simply put, I am a writer.
Oh, you wanted a more complex answer? Sure, I’ll oblige you.
I work in downtown Washington DC as a communications manager for a non-profit organization that deals with public policy, research, and academia. It’s an all-encompassing director-level position (basically all the benefits of a director except the actual title) that is challenging but also rewarding as the association stretches and grows.
I dabble in local journalism as a volunteer Editor-at-Large of WeLoveDC; I also post a few articles a month. The site is a labor of love from several of us inside-the-Beltway residents, so please check it out and see what we love so much about living and working in our nation’s capital. During the NHL season, I tend to cover and recap a lot of Washington Capitals games on WLDC. (On this site, you’ll find occasional articles on my favorite team of nearly 30 years, the Pittsburgh Penguins.)
On the side, I do freelance work in the game industry – mainly product management, game design, writing, and editing. I’m also completing a book on the culture of games and the players who love them. (And here I’ll clarify – when I say “games,” I mean war games, board games, and console games. Not “gambling.” There *is* a difference, believe it or not.)
My primary published freelance work is in the BattleTech universe. I’ve been a playtester and fact checker since the FASA days (1997, to be exact) and began writing for the next licensee, FanPro, in 2004. Though the game’s license then went to Catalyst Game Labs in 2007, my work was quality enough that I was retained in the author pool.
At this time, I am the Assistant Line Developer (under contract since 2008) and one of the core writers for the BattleTech line. I am the product developer of the profitable and successful Turning Points PDF line and the main architect for two of the universe’s main plot arcs the invasion and subjugation of Terra, and the Reaving of the Clans. After I finish one last sourcebook, I’ll be stepping back from the stage as a BattleTech writer, concentrating on my ALD duties as I explore new universes to write in – and craft my first non-licensed work of fiction.
In my professional career (as in, post-college), I have logged over 15 years in various retail positions, including management, marketing, training and visual merchandising. Throughout my career, I’ve also been a project manager for several large projects, ranging from inventory control procedures to scheduling to e-book publication to universe plot development. I was also a radio producer and announcer for several years in the Pittsburgh market.
Aside for “all that” above, I’m a devoted husband of 17 years, a (very) amateur photographer (as you can see from my Flicker site), and a general nuisance on various forums – when I want to be.
Feel free to comment below, or if you prefer, direct comments, queries, and general fanmail to: bhrome [at] welovedc [dot] com