Secret Police and Colored Dragons

Battle on Soverzene

[Quick note: the BattleTech LEGOs you've seen here on my blog are the work of other LEGO fans on Flickr. I'm using the photos of their amazing creations under the Creative Commons license. If you like them, click on the photo to check out their other sets. I'd love to claim their creativity as mine, but I'm not quite that good a LEGO creator yet.]

I’ve taken notice of an interesting discussion on the official BattleTech boards lately, as fans of the Combine debate the current “modern era” purpose of both the Internal Security Force and the Order of Five Pillars (ISF and O5P, respectively). Setting aside some of the more…obtuse…arguments, I decided to kick out one more post with “preview content” from the upcoming-but-in-a-holding-pattern HBHK.

Before I do that, however, I have to say one thing: When you argue from a position where you’re using your own assumptions as fact and then relentlessly bludgeoning others with such a position, you’re doing it wrong. Egregiously so. Conducting effective nerd debates about fictional game history is all about using only established published canon to lay out your theory so others can debate it. (Key word: debate. There’s no ‘winning’ or ‘losing’ in nerd debates about a fictional game universe.) It’s not about taking your stand and then wielding your constructed argument as “the Hand of Inarguable Fact.” Because all you’re doing is annoying everyone and, possibly, trolling.

I, the current shepherd of various factions and crafter of stories and plots involving such factions, sometimes step in to correct such mishandled material. It’s amusing when I get told I’m wrong… The humor in such irony is, unfortunately, sad.

Anyway, I wanted to lay down some information for fans or the curious bystanders wanting to know more about the ISF, the O5P, and the Kokuryu-kai. Note that this information is being presented from the fictional year of 3067.

Internal Security Force [from the Pillar of Gold]

The ISF is not under the jurisdiction of any ministry. Its doings are shrouded in such secrecy that it officially does not exist. No one branch of government can claim control over the ISF, as its agents are everywhere, and their first and only allegiance is to the Coordinator.

Subdivided into five main branches, all of which operate independently of one another, the ISF has no central administration outside the director. This arrangement helps foster internal security among the various branches by compartmentalizing operations.

Currently, the ISF’s primary mission is to locate and destroy the surviving elements of the Black Dragon Society while simultaneously protecting the Combine against external threats. The Clan and Federated Suns fronts remain hotbeds of activity for the latter activities, which suggests that Theodore does not fully trust his neighbors.

It should be noted that recent efforts by the Coordinator to strengthen Japanese culture among his people has led to an influx of new Japanese names for agencies previously tagged with generic labels. Curiously enough, the ISF and DEST entities have not received this treatment, most likely because their names are recognized and feared even in foreign space.

[and from the Pillar of Steel]

Citizens of the Draconis Combine rarely mention the ISF, but they all think about it constantly. Responsible for many abductions, killings, and interrogations, the secret police fosters fear, paranoia, and devotion to the state. Those who follow the way of the samurai have little to fear from the ISF, however, unless their honor conflicts with the honor of the Draconis Combine.

Few members of the ISF are visible to the general public. Most agents belong to other groups or governmental departments, and few know about these operatives’ affiliation with the secret police. The ISF has infiltrated every organization in Kurita space and many others in the other Great Houses. Its reach is even longer, as citizens may collect a reward for reporting treasonous activity or talk by others. When military operations are called for, the ISF can take command of any Special Forces unit as needed, even without notifying that district’s Warlord.

Inside the secret police is an even more secret society. Called the “Sons of the Dragon,” the society is a group of agents who are more loyal to the Director of the ISF and the Coordinator. Few beyond the ISF, high-ranking officials in the Order of Five Pillars, and the Coordinator’s family are aware of the existence of the group, though many rumors persists in varying form among the common people.
[Please refer to the more extensive information on the ISF in the Pillar of Gold section, as the agency does not fall under the command or purview of the DCMS. —MK]

Order of the Five Pillars [from the Pillar of Gold]

The O5P is a curious agency, neither officially part of the Combine’s intelligence apparatus nor technically opposed to it. The Order is a self-sufficient organization that maintains the dual roles of protecting the spiritual honor of House Kurita while at the same time keeping watch over its people. This quasi-agency falls under the purview of the Ministry of the Court but answers directly to the Coordinator. The Order’s ministry ties exist so it can requisition materials and work with the various Court bureaus to provide assistance as needed.

In order to facilitate its own goals, the O5P has evolved its own bureaucracy and intelligence network that pervades all of Combine space and possibly beyond. They have the ear of many of the Dragon’s officials.

[from the Pillar of Ivory]

Modern Day

The ISF remains wary of the Order’s infiltration of all aspects of Combine society, a situation that rivals the secret police’s own machinations. Agents have attempted to infiltrate the O5P and compete with the quality of its training. Because of the ISF’s lack of women—many O5P adepts and illuminati are female—and the Order’s own counter-penetration of the agency, ISF success has been limited. This rivalry continues unabated, lasting more than five centuries, but neither side will openly admit to such disharmony. Such an admission could have disastrous ramifications on the Combine, a situation neither agency wishes to see occur.

Nonetheless, during the Keepership of Constance Kurita, efforts to reconcile differences between the two agencies were initiated. The détente continued under the Keepership of the Coordinator’s daughter Omi, who tested both sides when she asked them to relay a message to the Dragon’s enemies during the Clan Invasion. Her request sought help in freeing the Heir-Designate trapped on Teniente. Emboldened by the mission’s success, Omi continued to build on that alliance of expediency through the rest of her years.

Tragically, Omi’s death at the hands of an assassin in 3064 seems to have shattered the fragile alliance. While the two agencies might have cooperated individually with the Coordinator’s son Minoru in tracking Omi’s killer, such reports cannot be independently verified. It remains unclear at present exactly how Minoru found and executed the assassin and avenged the Dragon’s loss.

The current head of the Order and Keeper of the House Honor is Miyako Kurita, daughter of Isoroku Kurita, the Warlord of the Dieron Military District. The Abbess is Tomade Yamiro, who was recently under rigorous investigation by the ISF for possible links to the Black Dragons. Ultimately proven innocent, the Abbess has since cut the Order’s ties with the agency, forming a crack in the already tattered alliance that neither group can afford at this time.

The Kokuryu-kai Enigma [from History of the Nation]

Not all within the Combine’s nobility agreed with the changes enacted by Coordinator Takashi and his son. The Dragon’s newfound focus and more liberal policies were at odds with those of many hardline, conservative nobles. Within this environment the Kokuryu-kai—the Black Dragon Society—grew exponentially. Originally confined to the mad fancy of Combine nobles wrapped in the trappings of history dominated by Shinjiro and Hohiro Kurita, the Black Dragons found prestige, money, and strength. Bolstered through this renaissance of thought, these elder nobles found new life in their younger protégés and began suborning those who could assist them in standing against the Coordinator. Not even our own people were immune. Echoing shreds of the past, we found ourselves divided once again, though such an ideological division would not surface for several years.

In 3054, Coordinator Takashi Kurita suffered a severe stroke that would end his life, leaving Theodore as his heir. Despite the new Coordinator’s uncharacteristically open and public testimony, supported with reports from within this agency, many subversive Combine news agencies began circulating rumors that Takashi had not gone to his death willingly. These independent sources, a product of the Combine’s loosening strictures over the last few decades, bolstered the Black Dragons’ cause through persistence and casting a modicum of doubt among the populace. These reactionary elements sought a premature return to the Combine’s original doctrine of conquest and glory, before Theodore’s reforms could destroy the honor and prestige of the DCMS and the Combine.

The Kokuryu-kai claims five grievances with the Coordinator:

  • The continuing détente with the Federated Commonwealth.
  • According common soldiers equal honors alongside noble officers.
  • Building BattleMech regiments out of yakuza and other criminals, insulting the well-born and properly bred citizens.
  • Permitting the secession of the Rasalhague people.
  • Opposing the noble and heroic efforts of Marcus Kurita and his followers in their attempt to redeem the Combine’s honor.

When examined thoroughly, the Black Dragons are simply using a myopic view of the past in order to claim authority over the Draconis Combine. Because this ideology is against the purposes and integrity of the Dragon, it is the ISF’s duty to completely oppose it.

—Memo attributed to Ninyu Kerai from Subhash Indrahar, 3058; Imperial Court Archives, 3067

[and from Pillar of Gold]

The ancient Black Dragon society, with roots as far back as Richard Kurita, is considered the greatest internal threat to the stability of the Combine since the Shadow War of the previous century. The Kokuryu-kai has always moved in the shadows, influencing nobles and other officials as needed to protect the Dragon from harming itself. Only in the last few decades has this society moved in a more overt manner, bringing bold violence into the realm.

The Black Dragons’ first blatant militaristic move was an attack on the Davion world of Towne, launched after the FedCom split apart in the face of a Marik-Liao invasion. Although hoping to bring back the Combine’s glory days with this unsanctioned invasion, the Society found its plans thwarted by mercenaries employed by the Coordinator’s cousin, Chandrasekhar Kurita. After the incident, a purge of the DCMS was believed to put an end to the secretive sect, but two months later, the Kokuryu-kai struck again with an assassination attempt on the Coordinator.

The 3058 incident was aided by a large number of sympathizers within the ISF and Otomo, including General Hohiro Kiguri, head of DEST. A second, more widespread purge, including within the ISF, attempted to destroy the Black Dragons for good. The ISF’s vital role in the operations to destroy the Smoke Jaguars and end the Clan crusade showed few indications that any of the Kokuryu-kai had survived. One incident, an attempt on Victor Steiner-Davion’s life during his visit to Luthien, has not been officially linked to the Society, though many among the nobility believe it to be so.

After the Clans’ defeat, much of the ISF assisted the reclamation of the worlds liberated by BULLDOG. Nearly a decade of rebellion against the occupying Clans produced planetary populations grown accustomed to resistance, which made it nearly as difficult for the ISF to assimilate these reclaimed worlds as it was to bring the remains of Clan Nova Cat into the Combine. The resource drain on both the agency and the overall economy of the Combine created a great deal of internal dissent that once again awakened the Black Dragons, who moved forward a few years later with their most ambitious plans yet.

In just a handful of isolated incidents, the latest actions attributed to the Black Dragons have provoked some of the hardest fighting and the most terrible tragedies in recent years. With the renegade attack on Alshain by the Alshain Avengers in 3062, the Society instigated the biggest conflict on the Clan front since BULLDOG. Along with the DCMS seizing worlds in the Lyons Thumb after Lyran and mercenary troops struck Combine garrisons, the Federated Suns’s Draconis March launched their own assault over the border.

These conflicts savaged the Combine military and stretched thin the already-depleted ISF resources. To save face among his people and forestall any more “renegade” adventurism, the Coordinator annexed territories along the Lyran and FedSuns borders and redistributed the DCMS to locations near hostile enemy worlds. Tensing for the next dissident attack, the Combine stands on the verge of losing most of the reforms the Coordinator has spent his life putting into effect for the nation’s own survival.

—Star League Intel Briefing 53-1; Office of the Star League Intelligence Command, 3065

Faith, Science Fiction, and Gaming (Part 2)

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Part 2 of Saving the Game’s podcast, which has me as a guest host, posted over the weekend. (You can catch information on Part 1 in my blog post last week.)

In this concluding segment, I talked about:

  • Transhumanism setting
  • Selective settings for GMs and gamers
  • Star Wars RPG (and an awesome sidebar regarding my college campaign) <<Seriously, if you listen to nothing else, this story is epic. Starts at 13:50.
  • Battlestar Galactica (the new version)
  • Examples of story arcs involving Christian characters in a setting designed for them
  • Christianity and other worlds
  • Dead Space series and the questions it raises
  • What would Christianity look like in the future, and the setting potential therin
  • Words of thanks
  • My thoughts on being a Christian and a gamer in the church

Yes, we do talk about Christianity, but in the context of games and science fiction settings and character. It’s not a “come to Jesus” sermon or forced proselytizing.

I know some of my readers might be instantly turned off because this involves “religion.” All I ask is that you set aside the stereotype that just popped into your head and listen with an open mind. I thank you in advance for that.

If anything can be gained from this, people who enjoy my work with BattleTech or other material I’ve written will (hopefully) come away with a better understanding of how this particular writer’s mind works.

Faith, Science Fiction, and Gaming (Part 1)

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A few weeks ago I was invited to participate in a gaming podcast. This one was not your typical game industry interview, however. Saving the Game is a group of gamers who are Christian; their podcasts focus more on how elements of the Christian walk and faith can interact with games and gaming. It’s not a sermon or a slam on gaming; it’s just guys who game who happen to be of similar faith, discussing their gaming hobby.

The interview was the most fun I’ve had on a podcast or discussion about gaming. We ended up with so much material the podcast was broken into two episodes. The first posted this weekend. (You can listen via streaming or mp3 download.)

In this one, I talk about:

  • Games’ Most Wanted, the new book authored by Chris Hussey and myself due in July 2013
  • What an Assistant Line Developer does for BattleTech
  • Science fiction, religion, and faith in various books and stories
  • Shadowrun
  • BattleTech (specifically, House Kurita and ComStar/Word of Blake)
  • Gamemastering and storytelling

Yes, we do talk about Christianity, but in the context of games and science fiction settings and character. It’s not a “come to Jesus” sermon or forced proselytizing.

I know some of my readers might be instantly turned off because this involves “religion.” All I ask is that you set aside the instant stereotype that just popped into your head and listen with an open mind. I thank you in advance for that.

If anything can be gained from this, people who enjoy my work with BattleTech or other material I’ve written will (hopefully) come away with a better understanding of how this particular writer’s mind works.

I hope you enjoy it. Part 2 will post next week.

Closing the Dragon’s Door

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Well, you’d think this would be another update…and you would be correct. Except that it isn’t anymore.

Despite my (paltry) efforts in trying to sneak open looks into the forthcoming HBHK, interest in this book has never really taken off aside from a relative few Kurita fans. Which, in all honesty, isn’t that surprising. The book’s been near-vaporware for several years, the victim of other priority projects that kept leapfrogging it. It’s sadly become somewhat of an afterthought, a “let’s get this out to finish off the series because we’re completists at heart” project.

Don’t get the wrong idea, though. I think because of the book’s specific nature, there’s little in it to appeal to other diehard faction fans of the universe. I mean, staunch Capellan loyalists aren’t going to much care about what goes on in Kurita space or how citizens of the Dragon live. It’s the inherent nature of the beast.

With the end of the 3067 Era now decently behind us and the Jihad/Dawn of the Republic drawing to a close, it makes this book even more anachronistic. I tried to mitigate that somewhat by putting in information that I’ve accumulated over the last 7-8 years while writing a lot of the Combine’s material. Knowing that the book would eventually come out, it was important to me that concepts or story threads that seemingly “popped up” in various Jihad-era books (and to a smaller extent, Dark Age material) be grounded in this Housebook. Like how the Nova Cats are really perceived by the citizen at large and the Dragon’s bureaucratic monolith. Or why Aix-La-Chapelle was a viable alternative to begin rebuilding the Combine war machine. Or why the Black Dragons seemingly never died but kept resurging. Or the bubbling cauldron of class warfare that ends up exploding well after 3067…

But, sadly, there’s just little interest in the project. My site stats don’t really lie; I barely see a ripple on these posts. (Interesting side note: My Wars of Reaving articles – now nearly two years after the project’s publication – still sees constant traffic.) On days when a HBHK peek debuts, those pages still see less activity than those hitting various Wars of Reaving pages. And never mind the anemic thread on the official BattleTech forums… I love the fact there are 5-6 constant readers…but it’s also disheartening there’s little discussion on a lot of the previews I’ve posted. When selecting material to post, I try to put up stuff that is interesting, fresh, and new to spur some chatter – but it’s just not happening.

Now, understand – I’m not complaining. The book’s getting printed this year regardless of who reads these previews (or not). I just had high hopes the process would spur more interest and drive the book into a higher bracket than the bestseller of the line, House Davion.

So, this’ll probably be the last on the topic until it is released in print. In the meantime, please enjoy my limited weekly series on the Clan Box Set strategy and tactics guide (every Friday). I’ll get around to finishing the Lego Death Star construction project as well, don’t worry!

Perhaps I can find new ways to motivate them…

The Death Star is almost cleared to fire. Work continues, though every time I come downstairs, the labor force is fooling around. And I have proof!

I’m pretty sure bets were being placed on whether Cap or Batman could knock the other out.
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Though poor Han ended up being late to the brawl.
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Speaking of brawls, I think Palps finally got the drop on Obi-Wan.
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The only ones working were the stormtroopers…but even they weren’t totally immune.
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Leave it to Master Chief to protect the project from rampant diagonas while everyone else screwed around…
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With all this goofing off, I’m not sure WHEN the space station will be completed!

In Kurita Space, No One Can Hear You Complain

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HBHK writing is in the winding down stage; I would’ve been done the other day except I completely forgot the role playing notes in the Rules Annex. A little shock there when I discovered I still had a bit more to write.

But then again, it covers more of the “general life” of a Combine citizen, by region…and that promises to be fun. So I’ll continue pecking away at it. Almost there…

In the meantime, the remaining chapters are complete and in various stages of factchecking and editing. The last piece of the puzzle is the short fiction story for the intro. Because Randall has been a huge factor in the Combine’s story for many years before handing the line off, I felt it only right to offer him the chance to write that story. Now, if I don’t get something from him soon… I will say, the original story he pitched was pretty sweet – but it was different than the pattern we’ve established with the other five handbooks. So we’ll see.

Obviously, you’re here not to listen to me ramble, but to devour more hints and teases from the book. And it’s time I oblige. Here’s some random stuff:

From History of the Nation

In 2620, Sanethia resigned as Coordinator on the same day Urizen II celebrated his thirtieth birthday. The Nineteenth Coordinator inherited his mother’s ambitious program on Luthien. Though Urizen was ultimately credited with the rise of Luthien as the jewel of the Combine, the project’s success came largely from both Sanethia and Siriwan’s oversight. The two “advisers” were tasked by Urizen to shepherd the project, leaving only the most major of decisions to the Coordinator. When it was completed, Imperial City would become the most ambitious, most expensive, most energy-consuming project ever undertaken by the Combine. The two women were also responsible for the placement of several other city locations on the planet and crafting the infrastructure design that persists today.

The project was plagued with problems from the start. It took five years to drain the enormous swamp that occupied the designated location for the new capital city. More than ten million laborers and craftsmen from all parts of the Combine were tasked with construction. Due to Sanethia’s original plan, the entire city was built without the use of modern construction technology. For inspiration, Siriwan and Sanethia patterned the city’s architecture and design elements after that of ancient Japan. Unity Palace was modeled after Himeji Castle on Terra and much of the outlying buildings maintained elements from the Azuchi-Momoyama period. Sections of the city remain dedicated to various Japanese styles throughout the millennia, including the neo-Fujimoto facades of the twenty-third century.

Most of the laborers employed in the construction of Imperial City comprised of low-echelon members of the Kuritan military or chain gang criminals. As the project progressed, many of the lower castes on other Combine worlds clamored to join volunteer labor groups that were brought in to bolster the workforce. Because of the insistence the city be built without modern machinery, the brute labor jobs were dangerous. It was a good day if less than 500 workers were killed from accidents or other related incidents.

The massive project created an economic boom across the realm and bolstered the flagging spirits of the populace. Archaic building materials such as teak, granite, marble, and mosaic tile were in great demand. Progress reports became highly anticipated news items on other worlds.

The flow of materials and labor to Luthien prompted the need for lesser cities around the capital, a situation already prepared for by Sanethia and Siriwan. These support cities and infrastructure followed the careful planning and guidance of the Coordinator’s advisors, keeping order amidst the growing chaos. Within ten years of the first block being laid, Luthien’s population blossomed to fifty million and showed no sign of slowing.

From Pillar of Gold

Son of deceased Donal Kurita and grandson of the treacherous Marcus Kurita, Graeme is the planetary chairman of Multan in Qandahar Prefecture. Graeme was dishonored when the Black Dragons manipulated his son Angus into a failed plot to assassinate Theodore in 3057. By decree of the Coordinator, Graeme’s bloodline is no longer eligible for the throne. The governor has opted to remain celibate as an act of penance for his son’s choices.

From Touring the Realm

Founded during the twenty-seventh century, Matamoras has never been considered more than a collection of mines and heavy industry. Few choose to travel to the world; fewer still remain to eke out a living. For a time, the DCMS maintained a prison facility on Siberia, the southernmost continent. Notorious for its small guard detail and highly corrupt administration, the complex was abandoned in the mid-2700s—with over three thousand male and female prisoners still locked down within. A NSM shuttle made an emergency landing at the prison in 2913 and discovered a small but thriving community. The citizens of Krasnogorsk were welcomed back into the fold; the Red Clay yakuza clan made its presence known shortly thereafter.

New Samarkand Metals is the primary employer on Matamoras, with more than two million workers scattered across fifty mine and processing sites. Tozama Daimyo Voskoboynikov is the CEO of NSM’s Matamoras operation and is known to be fair and partial when carrying out official state business. He recently awarded a major contract to Deep Ores, which struck a large gold vein in the Black Urals in 3065. Rumors of Voskoboynikov’s affiliation with the Red Clay yakuza are still under ISF investigation.

From Rules Annex

In the mid-2900s, People’s Protection introduced the H-T Spec-5a, a low-cost, light sub-machine gun built for security personnel and private protection details. The -5a was popular despite its horrible reliability; the firing mechanism needed replaced every forty to fifty rounds. The latest version of the widespread SMG is the -7a, which debuted in 3053. Using composite materials, the weapon is extremely light, small, and sturdy. A self-enclosed magazine holds seven bullets in the grip. The bull-pup design includes an integral flash and sound suppressor, making it a favorite hold-out weapon for intelligence agents and important personages. Reloading is a bit complicated, as it requires sliding off the grip and then seating a new clip.

Rumors broke in early 3052 that People’s Protection were using Clan-occupied worlds as a test bed for the design. The rumors were proven true when the company used footage taken from Schuyler showing several children wielding the -7a in a firefight with a Clan police squad.

“We shall double our efforts…”

The Death Star continues apace. The second tier is complete and the groundwork for the third tier is being laid.

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I’m pretty sure the stormtroopers are tired of hearing a.) how they can’t hit the broad side of a barn, and b.) how much better Stark’s armor is than theirs. Tony better hope the crane operator got enough coffee from the dispensary before climbing into the control seat…

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And I’m positive Cap is about ready to bust Batman down for hanging around the work site.

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Don’t forget, the entire (ongoing) set is on Flickr.

Life Amongst the Dragon’s Stars

Black Marble - Asia and Australia
["Black Marble" by NASA Goddard Photo and Video]

And we’re back with a look at the ongoing work in Handbook: House Kurita.

One of the more popular bits of the Handbook series is the Touring the Realm section, which provides a wide look at various worlds in the interstellar nation. Each author picks the worlds listed in the book for various reasons. I selected mine based on a few criteria. Each planet fits at least two from the following list:

  • Randall listed it in the original outline
  • It’s a District / Prefecture capital world
  • It has a role of some sort in the history of the Combine (mentioned in the History section)
  • It showcases a slice of life within the Combine borders
  • I wanted a ‘fresh’ world to tinker with

So what we have are the four military districts with six to eight worlds highlighted from each area.

Rather than sneak a couple of the complete atlas entries, I’ll do something a little different. I’ll give a couple sentences from various entries, to whet the appetite. This is still a work-in-progress, as I’m still finishing it – along with finalizing editing notes on the other sections and bugging Randall for the opening fiction.

Luthien

The crown jewel is the sprawling Imperial City, home of the ruling Kurita family. It is a virtual fairy-tale of a city, surrounded by verdant gardens and hectares of natural forest. The impressive Unity Palace, which contains the seat of Kurita power, appears to hover on the horizon. Each of the five towers that form the palace is distinct, built along the aesthetics of a different architectural period from ancient Japan.

Bjarred

Evidence was presented that although exports were re-routed to Jaguar worlds, those raw materials were of much lesser quality and quantity. More importantly, a high percentage of smelted metals and manufactured steel contained numerous defects and weak spots. This created a substandard product that increased breakdowns and other trouble spots in Clan equipment and materials fashioned from Bjarred exports.

Irece

The response was overwhelming; the Bureau of Friendly Interior Comfort and Concerns constantly processes requests and handles the transport of citizens to designated worlds in the Bjarred and Qandahar prefectures. Because of the situation, the Bureau formed “resident zones” on all other systems in the prefecture. These zones are nothing more than large, sufficient enclaves under the domain of the Clan. Combine citizens are not permitted on the grounds unless they possess proper documentation and authorization.

Matamoras

Founded during the Age of Colonization by Soviet expatriates, Matamoras has never been considered more than a collection of mines and heavy industry. Few choose to travel to the world; fewer still remain to eke out a living. For a time, the DCMS maintained a prison facility on Siberia, the southernmost continent. Notorious for its small guard detail and highly corrupt administration, the complex was abandoned in the mid-2700s—with over three thousand male and female prisoners still locked down within.

Aix-la-Chapelle

The most famous is the Diplan Mechyard near Belnet. The factory uses an architectural design and construction similar to a Castle Brian and easily holds up against Class 9 storms (425+ kph winds). Such facilities were built with typical Kuritan foresight, as they easily serve as defensive bulwarks during times of crisis.

Proserpina

A series of industries centers around the study, capture, processing, and research of this tenacious predator. The blood limpet is indirectly responsible for scientific breakthroughs in such technologies as battle armor, MASC systems, genetic therapy, synthetic fabrics, and anesthetics. Regardless of industry, civilians who work with the blood limpet undergo a year’s worth of intensive training on the reptile.

Xinyang

The oyabun, Sean O’Clannahan, declared a vendetta against Robert Ivankov. The conflict escalated out of hand very quickly. For the next fifty years, several yakuza clans—headed by the Fuji Snow—invaded Xinyang and systematically pushed the vory v zakone from power. By 2960, the yakuza dominated the Xinyang underworld and remained in control despite two subsequent attempts from outside mafia families.

Galedon V

The hills of Paphos are renowned for its wine industry, often preparing vintages served in the Imperial Court. The volcanic chain—Steps of the Dragon—that border the eastern coastline of the continent is the source of valuable Galdeonian black and red diamonds. Strict security measures keep a tight grip on the production and export of these gems, making them one of the rarest and most expensive diamonds in the Inner Sphere.

Enif

Enivians dislike “the Newcomers” as they feel their pace of life is challenged and belittled. Loyal to the Kurita family and steadfast supporters of the Dragon, these citizens are nonetheless mocked for their simplistic lifestyle and nonconfrontational attitudes by the Newcomers. Because of Enif’s chronically poor educational system—even by lower class standards—Enivians are rarely accepted into military academies and few find their way past the lower ranks of the DCMS.

Hachiman

Partly due to the influence of its unofficial lord Chandrasekhar Kurita, Hachiman is considered the place to find everything from forbidden Steiner entertainment discs to shadowy mercenary assassins. The Coordinators of the Combine have allowed this well of depravity to exist within the Combine’s walls, primarily as a funnel for foreign spies and malcontents. With the superior electronics produced by the planet’s hard-working citizenry over the centuries, the Kuritas have permitted Masamori’s existence as a form of stress relief.