Destiny, or Why I Am All In for Bungie’s Latest

I first ran across Destiny over a year ago. A new game universe promised by the creators of the Halo franchise? Featuring player-v-player (PvP) as well as co-play options? And a strong storyline threaded throughout, giving you solo play? All against an intriguing science fiction backdrop of humanity’s last stand?

It piqued my interest.

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Three Things I Like About: Illuminati

In trying to get back into the swing of things, this latest installment of Three Things focuses on one of my favorite card games from my college era. Illuminati, from Steve Jackson Games (SJG), was a favorite midnight pastime in my dorm and quickly became the go-to game whenever a bunch of us needed a study break. It was common for a resident to wander into the commons room at any hour and find a group of players attempting to rule the world through a network of conspiracy.

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Three Things I Like About: Mechwarrior Dark Age

Today I’m setting my Three Things sights on a Collectible Miniatures Game (CMG), that of Mechwarrior: Dark Age (and its second phase, Age of Destruction). CMGs are similar to CCGs (collectible card games) where game pieces are purchased in ‘blind’ booster packs. Because the contents are unknown, part of the challenge for the player is in learning to use what’s inside to maximum effect on the table top. Of course, a secondary benefit is the horsetrading that goes on as players seek to acquire their favorite factions, pieces, or other criteria in order to field a table army that best suits their play style.

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