I first ran across Destiny over a year ago. A new game universe promised by the creators of the Halo franchise? Featuring player-v-player (PvP) as well as co-play options? And a strong storyline threaded throughout, giving you solo play? All against an intriguing science fiction backdrop of humanity’s last stand?
It piqued my interest.
Read More Destiny, or Why I Am All In for Bungie’s Latest
Lego. Star Wars. Individually, these are great brands. Together? A phenomenal experience. And when you blend them together into a video game, you get the introduction of Lego as a game series and a revitalization of the company.
Read More Three Things I Like About: Lego Star Wars
In trying to get back into the swing of things, this latest installment of Three Things focuses on one of my favorite card games from my college era. Illuminati, from Steve Jackson Games (SJG), was a favorite midnight pastime in my dorm and quickly became the go-to game whenever a bunch of us needed a study break. It was common for a resident to wander into the commons room at any hour and find a group of players attempting to rule the world through a network of conspiracy.
Read More Three Things I Like About: Illuminati
One of the first Atari games I played on my Sears knockoff system was Adventure. Created as a graphic game based loosely on a computer text game, it was Atari’s seventh best-selling 2600 cartridge.
Read More Three Things I Like About: Adventure
Car Wars, developed and produced by Steve Jackson Games, was a favorite of my high school gaming group. (Yes, all four of us.) We picked up the Deluxe Edition one day during a comic book run; epic city demolition derbys became a common weekend pick-up gaming alternative.
Read More Three Things I Like About: Car Wars
Today I’m setting my Three Things sights on a Collectible Miniatures Game (CMG), that of Mechwarrior: Dark Age (and its second phase, Age of Destruction). CMGs are similar to CCGs (collectible card games) where game pieces are purchased in ‘blind’ booster packs. Because the contents are unknown, part of the challenge for the player is in learning to use what’s inside to maximum effect on the table top. Of course, a secondary benefit is the horsetrading that goes on as players seek to acquire their favorite factions, pieces, or other criteria in order to field a table army that best suits their play style.
Read More Three Things I Like About: Mechwarrior Dark Age
Mentioned in Games’ Most Wanted as a great futuristic game, I thought I’d elaborate on why I really love this alien-invasion squad-based simulation.
Read More Three Things I Like About: XCOM Enemy Unknown
Welcome back to the Three Things series! This original box game sits on my game shelf – complete with all parts and pieces. While I don’t play it much anymore, it was a common weekend diversion in my home during my high school and college years.
Read More Three Things I Like About: Fortress America
New series time! With the release of Games’ Most Wanted, I’ve got to do whatever I can to keep it somewhat relevant. So I’m going to do some quick blogs about games that I’ve enjoyed over the last…well, more than three decades. Hence, the debut of “Three Things I Like About…”
First up? Borderlands 2.
Read More Three Things I Like About: Borderlands 2