Building Battles

I’ve been pretty quiet about my latest project in production, Campaign Operations. And I’ll probably have a lot more to say about it in the coming weeks leading to GenCon. It’s the first major rulebook I’ve had the pleasure/hell of managing.

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Chaos Theory, Redux

Okay, so this may be a little redundant based on my prior post. I’m sure you, fair reader, can cope, as the in the last post I got a tad bit ahead of myself in describing the germination of the idea for Total Chaos. Let me back up a tad, back to just after the […]

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